Jordan's Page of Useless Babble



D&D Article Archives

The Science of Magic: How Magical is Your Magic? - 10-26-2012
    An examination of several different ways of understanding how magic works and how this can affect your settings.

Conscript - 10-12-2012
    A new 3-level base class for uncommon warriors that are expanding their horizons.

Sharp - 09-28-2012
    A new 3-level base class for uncommon experts that want to put their skills to the test.

Weirdlings: Children of the Far Realm - 08-31-2012
    A new race of humans tainted by the maddening influence of the Far Realm.

Burnt Offerings: Worshipping the Volcano God - 08-03-2012
    A primer on volcanic deities and how to include them in your game. Includes the volcano domain and a new deity.

Patrician - 04-27-2012
    A new 3-level base class for uncommon aristocrats that leave their life of leisure for a damp dungeon and murderous monsters.

Acolyte - 04-15-2012
    A new 3-level base class for uncommon adepts that are a step above the rest.

Ecology of the Glampire - 04-01-2012
    An in-depth examination of the psychology and physiology of the glampire. Experienced hunters know that all that glitters is not safe.

Fuses and Firearms - Introducing Gunpowder to Your D&D Campaign - Part 2 of 2 - 02-19-2012
    An examination of how gunpowder may affect fantasy races. Includes new feats, weapons and magic items.

Fuses and Firearms - Introducing Gunpowder to Your D&D Campaign - Part 1 of 2 - 11-06-2011
    Weighing the debate over gunpowder weapons in D&D and introducing them to your campaign.

Quasi-Genasi - 10-23-2011
    Six new planetouched races based on the quasi-elements.

Eating on the Move - A Guide to Trail Rations - Part 2 of 2 - 04-08-2011
    A continued look at trail rations including rations from other cultures and magical food.

Eating on the Move - A Guide to Trail Rations - Part 1 of 2 - 03-11-2011
    In this article, we examine trail rations, what goes in them, and what can go wrong with them.

Ecology of the Care Bear - 04-01-2011
    An in-depth examination of the psychology and physiology of the care bear.

Task Mage - 02-25-2011
    A new prestige class for spellcasters who want to become better teammates.

Grasscutter - 10-21-2010
    Legacy item - An ancient katana that grants control of winds.

Peasant Hero - 10-08-2010
    A new 3-level base class for uncommon commoners or would-be heroes looking to become legends.

Mephlings of the Deep Desert - 09-24-2010
    2 new paraelemental mephlings perfectly suited for living in the desert.

Arcane Ancestry 3 - 07-02-2010
    22 feats that let sorcerers show off thier ancestry.

The Case Against Iaijutsu Focus - 12-19-2008
    An in depth examination of a maligned skill, how to break it, and a better alternative.

Elemental Domain - 12-05-2008
    A special domain aimed at clerics who want to focus on the elements by commanding elementals.

Perfect Synergy - A Guide to Multiclassing Feats - Part 3 of 3 - 10-08-2009
    Almost a year after the last two, a look at feats missed and the Illumian race.

Perfect Synergy - A Guide to Multiclassing Feats - Part 2 of 3 - 11-29-2008
    In a continuation of last week's article, we look at some 3 and 4 class combinations.

Perfect Synergy - A Guide to Multiclassing Feats - Part 1 of 3 - 11-19-2008
    In this article, we examine 18 feats that beef up your multiclassed characters.


Warmage - 08-16-2012
    Includes five new feats for warmages.

Marshal - 01-22-2012
    Includes eight new marshal-specific feats.

Wilder - 10-01-2011
    Includes two new feats, and the electrokineticist prestige class.

Healer - 02-11-2011
    Includes three new feats, and an alternative class feature.

Artificer - 12-17-2010
    Includes three new feats, and optional new infusions.

Samurai - 11-19-2010
    Includes two new feats, a new prestige class and a variant that uses historical samurai training.

Spirit Shaman - 08-27-2010
    Includes three new feats and one new magic item for spirit shamans.

Divine Mind - 06-18-2010
    Includes a new mantle and rules for Dark Sun.

Spellthief - 05-21-2010
    Includes five new feats for spellthieves.

Shugenja - 12-03-2009
    A look at the shugenja along with four paraelemental shugenja orders.


Raptoran - 09-14-2012
    Includes the Raptoran Paragon class.

Killoren - 07-20-2012
    Includes four new feats and two new spells.

Half-Elf - 01-06-2012
    Includes three new feats, the Cooperation cleric domain and a new half-elf deity.

Kobold - 09-17-2011
    Includes two new feats and three new traps.

Nezumi - 01-28-2011
    Includes the Ratling Sneak prestige class.

Changeling - 12-03-2010
    Includes the Changeling cleric domain and one new feat.

Aasimar - 11-05-2010
    Includes the Aasimar Paragon class and three new feats.

Hellbred - 08-13-2010
    Includes the Hellbred Paragon class and rules for non-human based hellbred characters.

Tiefling - 06-03-2010
    Includes a new Asian-themed tiefling variant.

Warforged - 02-26-2010
    A deep examination of the warforged race and five new warforged feats.

Half-Giant - 11-06-2009
    An in-depth look at half-giants along with a new paragon class and prestige class.


World Craft - Part 9 - 03-11-2010
    Languages, creating a cosmology and tying up loose ends.

World Craft - Part 8 - 01-15-2009
    Establishing currency, calendars and holidays for your setting.

World Craft - Part 7 - 12-18-2009
    Creating prestige classes, feats, skills and spells.

World Craft - Part 6 - 10-22-2009
    Fill your setting with organizations, villains and monsters

World Craft - Part 5 - 09-24-2009
    Creating cities and a capitol city for your campaign.

World Craft - Part 4 - 08-27-2009
    Creating deities for your campaign setting.

World Craft - Part 3 - 07-31-2009
    Selecting classes for your campaign, NPC classes and creating new classes and variants.

World Craft - Part 2 - 07-02-2009
    Picking which races will inhabit your campaign setting and creating new races and subraces.

World Craft - Part 1 - 06-04-2009
    The beginning of creating a campaign setting: conceptualization, genres and introduction to magic.


Zen & the Art of Character Creation - Part 5 - 05-22-2009
    Look at five sample character builds using the methods previously discussed.

Zen & the Art of Character Creation - Part 4 - 04-24-2009
    An analysis of feat and skill selection and how to make the most of what you get.

Zen & the Art of Character Creation - Part 3 - 03-27-2009
    A look at character class. Pick the one that best suits you.

Zen & the Art of Character Creation - Part 2 - 03-12-2009
    An in-depth look at character race. What you should look for and what to avoid.

Zen & the Art of Character Creation - Part 1 - 02-26-2009
    A discussion of character design philosophy and negative playing styles.